Test Badmonton
Fri, 24th Jun 06:00 am - Fri, 24th Jun 01:30 pm
Events:
Venue:
DJ Sports Arena, Service Road, Brindavan Extension, Doddanekundi, Mahadevapura, Bengaluru, Karnataka, India Details:
Rules
- A player must wait until his opponent is ready before serving. If the opponent attempts a return then he is ruled having been ready.
- The feet of both players must remain in a stationary position until the serve is made. Your feet can not be touching the line at this time.
- It is not a fault if you miss the shuttle while serving.
- The shuttle cannot be caught and slung with the racket.
- A player cannot hold his racket near the net to ward off a downward stroke by his opponent or to interfere with his racket.
Faults
- The shuttle, at the instant of being hit is higher than the servers waist or the head of the racket is higher than the servers racket hand.
- The shuttle does not land in the correct service court.
- The server's feet are not in the service court or if the feet of the receiver are not in the court diagonally opposite the server.
- The server steps forward as he/she serves.
- Any player balking or feinting his opponent before serve or during serve.
- A serve or shot that lands outside the court boundaries, passes under or through the net, touches any other obstructions or a players body or clothing. The boundary and service lines are considered in play.
- The shuttle in play is struck before it crosses the net to the striker's side of the net. You may follow through over the net.
- A player touching the net or its supports with his body or racket while the shuttle is in play.
- Hitting the shuttle twice in succession by a player or team.
Scoring System
- A match consists of the best of 3 games of 21 points.
- Every time there is a serve – there is a point scored.
- The side winning a rally adds a point to its score.
- At 20 all, the side which gains a 2 point lead first, wins that game.
- At 29 all, the side scoring the 30th point, wins that game.
- The side winning a game serves first in the next game.
Interval and Change of Ends
- A 1 minute interval between each game is allowed.
- In the third game, players change ends when the leading score reaches 11 points.
Singles
- At the beginning of the game (0-0) and when the server’s score is even, the server serves from the right service court. When the server’s score is odd, the server serves from the left service court.
- If the server wins a rally, the server scores a point and then serves again from the alternate service court.
- If the receiver wins a rally, the receiver scores a point and becomes the new server. They serve from the appropriate service court – left if their score is odd, and right if it is even.
Doubles
- A side has only one ‘set’.
- The service passes consecutively to the players as shown in the diagram.
- At the beginning of the game and when the score is even, the server serves from the right service court. When it is odd, the server serves from the left court.
- If the serving side wins a rally, the serving side scores a point and the same server serves again from the alternate service court.
- If the receiving side wins a rally, the receiving side scores a point. The receiving side becomes the new serving side.
- The players do not change their respective service courts until they win a point when their side is serving.
If players commit an error in the service court, the error is corrected when the mistake is discovered.
In a doubles match between A & B against C & D. A & B won the toss and decided to serve. A to serve to C. A shall be the initial server while C shall be the initial receiver.
Course of action / Explanation
Score
Love All
Service from Service Court
Right Service Court. Being the score of the serving side is even.
Server & Receiver
A serves to C. A and C are the initial server and receiver.
Winner of the rally
A & B

A & B win a point. A & B will change service courts. A serves again from Left service court. C & D will stay in the same service courts.<