REGISTRATION CLOSED FOR CARROM
Rules:
1. Can use both hands/all ten fingers (THUMBING allowed).
2. 360° striking.
3. Elbows should not cross the frame.
4. Players should not have support while striking.
5. Players should only flick/strike not push the striker.
6. Players can play with their own striker (not mandatory).
7. For singles game, players should not get any suggestions while play.
8. For doubles game, players can only discuss/share ideas with their partner.
9. For doubles, players can get clarified on half red, single line and elbow crossing the frame with judge/partner before strike.
Format:
1. League games would be a best of three boards game with no advantage of points.
2. Knockout games would be a best of five boards game with no advantage of points.
3. Time duration for each board will be maximum of 5 minutes.
4. In case if the board is not completed within the stipulated time frame, concerned judge’s decision is final.
5. Toss decides the start of a game:
Fouls:
When a player commits a foul, the turn comes to an end immediately and a penalty is incurred. The penalty is that one pocketed piece is returned to the board by the opponent anywhere within the main circle. Any other pieces requiring to be returned to the board are also placed within the main circle by the opponent. It is normal for pieces to be positioned in order to confer an advantage for the opponent.
A foul is recorded in the following situations:
Where a penalty is incurred but no pocketed pieces exist to return, the penalty is "owed" until a piece becomes available. If a penalty is owed, when a piece becomes available due to being pocketed, the piece is returned to the centre by the opponent at the end of the turn. Should the opponent forget to do this before the start of the next turn, any owed penalties are lost.